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Eye divine cybermancy patch 1.13


eye divine cybermancy patch 1.13

Updated: Improvement of the player respawn routine.
Teleporter: Numpad 0 - Store Position, numpad 2 - Teleport, numpad 3 - Undo Teleportion.Added: Music track on cm_dreams.Fixed: The Streumonic NPC couldnt do damage in close combat to an enemy too high or on top of them.Updated: Change of the font used in game.Fixed: Nodraw overlap uranium backup pro tape crack with the main gate on cm_monolith.Fixed: Players could get stuck on a bangkitnya seorang perempuan episod 2 NPC if they used Invocation too close.
Fixed: Wrong icon displayed when a player was killed by a physical object.




Fixed: Issue on a physical box of a door on cc_tuto.Fixed: Hacking and PSI powers being usable through the quick actions interface during dialogues or while a player was dead.Fixed: Incomplete message on cc_temple4.Updated: NPC spawn frequencies on cm_forgotten.Fixed: Elevator physics on cc_tuto.Fixed: Various typo errors in texts.Fixed: Missing icon for the Bosco in the armory.Fixed: Non-hostile NPC in some cases.Fixed: Bug of the invisible double agent on cc_forgotten.Fixed: Melee attacks that couldnt hit in some cases.Fixed: Moving continuity during dialogue with a NPC.
Fixed: The Kraaknagul couldnt hit a crouched or small enemy.




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